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Welcome to eBookW.net. Find the help you need, the information you seek or simply fun reading to enjoy. To get started select a category or browse by author from the left. Or to run a search, type in your query above
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February 09Video Training » Other Lick Library: Ultimate Guitar Techniques - Chords And The Scales That Fit Them |
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Lick Library: Ultimate Guitar Techniques - Chords And The Scales That Fit ThemEnglish | AVI | DX50 704x400 835 kbps 25 fps 16:9 | MP3 160 kpbs 48 KHz | 1.54 GB Arrangement: Guitar (GTR) | Skill Level: Intermediate | Author: Stuart Bull Not sure which scales work with which chords? Feel like you池e stuck in a musical rut? Tired of using the same pentatonic scales for every solo? Ready to take your playing to the next level?
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February 09Magazines Digital Camera World - March 2010 (UK) |
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Digital Camera World - March 2010 (UK)
English | 148 pages | PDF | 40.60 Mb
Digital Camera World is your guide to digital imaging and digital photography. Each issue is full of digital camera reviews, digital imaging tips and tricks, digital photography tutorials, digital imaging software and accessory reviews, and the opinions and advice of digital photography experts
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February 08Ebook » Encyclopedia, Dictionary Picture Yourself Creating Video Games |
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Picture Yourself Creating Video GamesPublisher: Course Technology PTR | 2008 | ISBN: 1598635514 | 232 Pages | PDF | 12,4 mb Picture yourself creating your very own entertaining and exciting video games to play and share with others, without needing any programming knowledge or game creation experience. "Picture Yourself Creating Video Games" shows amateur video game enthusiasts how to make their own games with The Game Factory 2, a simple drag-and-drop software program. Using clear, step-by-step instructions accompanied by full-color screenshots and images, this book makes video game creation fun and easy. You値l begin with a quick overview of the basic hardware and software needed to get started, tips on documenting and laying out your game ideas, and an introduction to the tools and features of The Games Factory 2. Once you池e comfortable in the application, you値l start building ChocoBreak, the actual game you値l create as you work through the book. The book covers everything you need to make the game interesting, including motion and animation, adding lives and levels, scoring, music and sound, and more. By the end of the book you値l have produced a complete, playable game and have all the information you need to start building and even testing your own video game creations.
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February 08Ebook » Computers & IT » .NET Professional .NET Framework 2.0 (Programmer to Programmer |
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Professional .NET Framework 2.0 (Programmer to Programmer)Publisher: Wrox | ISBN: 0764571354 | edition 2006 | CHM | 626 pages | 10,6 mb * Offering authoritative, field-proven advice from a Microsoft insider, this book teaches the underlying commonalities that developers can use regardless of their language choice or development tools * Extensive use of examples and working code provides developers with practical and authoritative coverage of the CLR (common language runtime) and APIs, the building blocks that make it possible to write in any choice of language * Primary topics discussed include generics, MSIL (Microsoft Intermediate Language)-based framework libraries, advanced framework libraries, distributed development foundations, and more * Version 2.0 is the version that provides the foundation for Visual Studio 2005
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February 08Ebook » Encyclopedia, Dictionary Picture Yourself Creating Video Games |
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Picture Yourself Creating Video GamesPublisher: Course Technology PTR | 2008 | ISBN: 1598635514 | 232 Pages | PDF | 12,4 mb Picture yourself creating your very own entertaining and exciting video games to play and share with others, without needing any programming knowledge or game creation experience. "Picture Yourself Creating Video Games" shows amateur video game enthusiasts how to make their own games with The Game Factory 2, a simple drag-and-drop software program. Using clear, step-by-step instructions accompanied by full-color screenshots and images, this book makes video game creation fun and easy. You値l begin with a quick overview of the basic hardware and software needed to get started, tips on documenting and laying out your game ideas, and an introduction to the tools and features of The Games Factory 2. Once you池e comfortable in the application, you値l start building ChocoBreak, the actual game you値l create as you work through the book. The book covers everything you need to make the game interesting, including motion and animation, adding lives and levels, scoring, music and sound, and more. By the end of the book you値l have produced a complete, playable game and have all the information you need to start building and even testing your own video game creations.
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